Last Whistle Post
Head out the window of my cab - steaming along
nicely along the plains with my load of felled
trees for the Lumber Mill. The thuderstorm is
behind me now and the rain is clearing. The familiar
clickety-clack of the rails and the steam exhaust
beat is beginning to lull me into a feeling of
relaxation. I'm nearly finished for the day though;
I've got a cross with Train 4512, a down Forest
train driven by Jake, then a clear run to the
lumber mill and clock-off time! Ok, time to ease
back on the regulator as the crossing loop is
up ahead over the bridge. Down to 30km/h as as
I cross the bridge. I wonder how the fish are
running today I wonder, as I look down at the
lapping water and the sinking sun reflecting off
the surface. Through the hazy rain ahead I can
see my signal - damn - it's at stop. Looks like
Jake is going to be entering to loop first. I
cut off the regulator and release some air, and
come to a stop just in front of my signal. With
a cursory grunt, my fireman notices that the Signals
and Telegraph guys have been out today and painted
the signal arm bright red again. I don't know,
I kind of preferred the arm that always looked
like it was going to drop off whenever it moved!
In the distance I can see the headlight of Jake's
train as he enters the loop - right on time too!
After a few minutes, the signal arm drops; "green
light" calls the fireman! Open the regulator,
release the brakes and we trundle forward into
the loop. As we go past Train 4512 I can see Jake
in the cab so I give him a wave and a short touch
of the whistle. It should be "greens"
all the way to the mill now! I see the end of
Jake's train is moving again so good to see that
the other drivers have learnt to use junction
levers ... he'll make it to the Forest without
me having to worry! Out across the plains again
and it's time to set the regulator wide-open.
In no time flat we are headed home at a quick
pace. Just can't wait to finish up and get home.
Working out what all the other drivers are up
to at the moment on the railway and I'm just glad
that I'll be the first one finished for the day.
Poor Thommo has to take a rake down to the Coal
Mine and get it back to the Port before clock-off
time for him! Oh well, at least I don't have to
stick around and hold his hand anymore! Nice gentle
curves ahead so time to slow down and look out
for the distant home that's not too far away.
RED! Why is it at red. Wonder if it's a fault
with the repeater again - it's been playing up
all week .... "
I hope you picked up a few new features in TRS
from that little trip! Well, I'm now in a hurry
to really head home (by plane) from Auran and
I'll start off by saying a BIG "Thank You"
to everyone here at Auran. Everyone has been so
friendly and helpful that it has been a real pleasure
to work here for a few weeks. Oh, and thanks for
the source code too!
To everyone hanging on with baited breath for
the release of TRS, you are in for a real treat!
TRS takes Trainz to new levels for both the average
Trainz user who enjoys driving around his own
layout, to those who enjoy running scenarios,
and those who make all the custom content. TRS
has great new features that are too numerous to
mention, and I'm sure the Auran Crew will be releasing
more detail once we get closer to release date.
The feature I want to get across in my last post
from Auran is perhaps THE most powerful aspect
of TRS, yet probably the hardest to understand.
Whilst we have all the new features such as steam
support, new water and a host of other things,
if you lift up the hood over the Trainz engine,
what you see is amazing! TRS gives content creators
and scripters untold access to the Trainz engine
that will enable us to produce content that not
only looks great, but is intelligent. Signalling
systems, loading docks, and a host of other features
will become available due to the new Trainz Open
Architecture. When a scripter and modeller combine,
the effects can be quite dazzling and is really
only limited by our imaginations. The most important
part to me of TRS is this new "under the
hood" system that opens the world to a whole
new experience in Railroading. To the Trainz user,
the list is endless...signalling systems that
work just the way they do on your real local railway,
locos that whistle when they pass a whistle post
.... the list could go on forever, as we now have
the tools to create new systems and features for
the new worlds we will drive in.
Hang onto your hats - it's going to be a thrilling
ride ........... soon(tm).
Hanging the hat up and leaving Auran!
PS. The new steam locos are great! My favourite
was the .... ummm, and that's all there is to